wonton
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
]
C
Wonton::Adaptive_Refinement_Mesh< D, CoordSys >
A simple mesh that mimics a cell-by-cell AMR mesh
C
Wonton::Adaptive_Refinement_Mesh_Wrapper< D, CoordSys >
A thin wrapper that implements Portage-relevant methods for
Adaptive_Refinement_Mesh
C
Wonton::AuxMeshTopology< BasicMesh >
▼
C
Wonton::AuxMeshTopology< Flat_Mesh_Wrapper<> >
C
Wonton::Flat_Mesh_Wrapper<>
C
Wonton::Flat_Mesh_Wrapper< T >
Flat_Mesh_Wrapper
implements mesh methods
▼
C
Wonton::AuxMeshTopology< flecsi_mesh_t< M > >
C
Wonton::flecsi_mesh_t< M >
Implements a mesh wrapper for
Wonton
mesh queries
▼
C
Wonton::AuxMeshTopology< Jali_Mesh_Wrapper >
C
Wonton::Jali_Mesh_Wrapper
Jali_Mesh_Wrapper
implements mesh methods for Jali
▼
C
Wonton::AuxMeshTopology< Simple_Mesh_Wrapper >
C
Wonton::Simple_Mesh_Wrapper
A thin wrapper that implements mesh methods for
Simple_Mesh
C
Wonton::CartesianCoordinates
Cartesian Coordinates
C
Wonton::Cylindrical3DCoordinates
C
Wonton::CylindricalAxisymmetricCoordinates
C
Wonton::CylindricalPolarCoordinates
C
Wonton::CylindricalRadialCoordinates
C
Wonton::Direct_Product_Mesh< D, CoordSys >
A basic, axis-aligned, logically-rectangular mesh
C
Wonton::Direct_Product_Mesh_Wrapper< D, CoordSys >
A wrapper that implements the prescribed interface for direct product meshes in Portage using the
Direct_Product_Mesh
(
direct_product_mesh.h
)
▼
C
Wonton::Executor_type
C
Wonton::SerialExecutor_type
C
Wonton::flecsi_state_t< M >
Provides access to data stored in Flecsi_State
C
AuxMeshTopology::h
A class to build enhanced mesh topology (mainly subcell entities - sides, wedges and corners)
C
Wonton::Jali_State_Wrapper
Provides access to data stored in Jali_State
C
Wonton::Point< D >
Represents a point in an N-dimensional space
C
Wonton::Polytope< D >
C
r2d_dest_grid
Destination grid information
C
r2d_dvec2
Integer vector struct for grid indexing
C
r2d_orientation
Perpendicular distances and bit flags for up to 6 faces
C
r2d_plane
A plane
C
r2d_poly
A polygon
C
r2d_rvec2
Vector struct
C
r2d_vertex
A doubly-linked vertex
C
r3d_brep
C
r3d_dest_grid
Destination grid information
C
r3d_dvec3
Integer vector struct for grid indexing
C
r3d_orientation
Perpendicular distances and bit flags for up to 6 faces
C
r3d_plane
A plane
C
r3d_poly
A polyhedron
C
r3d_rvec3
Vector struct
C
r3d_vertex
A doubly-linked vertex
C
rNd_dvec
An integer N-vector for grid indexing
C
rNd_plane
A hyperplane
C
rNd_poly
An
RND_DIM
-dimensional polytope
C
rNd_rvec
A N-vector
C
rNd_vertex
A doubly-linked vertex
C
Wonton::Simple_Mesh
A very light-weight, serial, 2D/3D Cartesian mesh
C
Wonton::Simple_State
A very light-weight state manager for a
Simple_Mesh
C
Wonton::Spherical3DCoordinates
C
Wonton::SphericalRadialCoordinates
▼
C
Wonton::StateManager< MeshWrapper >
C
Wonton::Flat_State_Wrapper< MeshWrapper >
A state manager wrapper that allows redistribution of data across nodes
C
Wonton::Simple_State_Wrapper< MeshWrapper >
A thin wrapper that implements state methods for
Simple_State
needed by
Wonton
▼
C
Wonton::StateVectorBase
C
Wonton::StateVectorMulti< T >
C
Wonton::StateVectorMultiRaw< T >
C
Wonton::StateVectorUni< T >
C
Wonton::StateVectorUniRaw< T >
C
Vec2d
C
Wonton::Vector< D >
Represents a vector in N-dimensional space
C
Wonton::Weights_t