AuxMeshTopology(bool request_sides=true, bool request_wedges=true, bool request_corners=true) | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
begin(Entity_kind const entity, Entity_type const etype=Entity_type::ALL) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
build_aux_entities() | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inlineprotected |
ccw(Point< 2 > const &p1, Point< 2 > const &p2, Point< 2 > const &p3) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_centroid(int const cellid, Point< D > *ccen) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_coordinates(int const cellid, std::vector< Point< D >> *pplist) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
cell_get_corner_at_node(int const cellid, int const nodeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_corners(int const cellid, std::vector< int > *cornerids) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_element_type(int const cellid) const | Wonton::Simple_Mesh_Wrapper | inline |
cell_get_face_adj_cell(int cell, int face) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_face_adj_cells(int const cellid, Entity_type const ptype, std::vector< int > *adjcells) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_faces_and_dirs(int const cellid, std::vector< int > *cfaces, std::vector< int > *cfdirs) const | Wonton::Simple_Mesh_Wrapper | inline |
cell_get_facetization(int const cellid, std::vector< std::vector< int >> *facetpoints, std::vector< Point< 3 >> *points) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
cell_get_node_adj_cells(int const cellid, Entity_type const ptype, std::vector< int > *adjcells) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_nodes(int const cellid, std::vector< int > *nodes) const | Wonton::Simple_Mesh_Wrapper | inline |
cell_get_sides(int const cellid, std::vector< int > *csides) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_get_type(int const cellid) const | Wonton::Simple_Mesh_Wrapper | inline |
cell_get_wedges(int const cellid, std::vector< int > *wedgeids) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cell_volume(int const cellid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
cellToXY(int cellID) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
corner_get_cell(int const cornerid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
corner_get_node(const int cornerid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
corner_get_wedges(int const cornerid, std::vector< int > *wedgeids) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
corner_volume(int const cornerid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
decompose_cell_into_tets(int cellid, std::vector< std::array< Wonton::Point< 3 >, 4 >> *tcoords, const bool planar_hex) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
dual_cell_centroid(int nodeid, Point< D > *centroid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
dual_cell_get_coordinates(int const nodeid, std::vector< Point< 2 >> *pplist) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
dual_cell_get_coordinates(int const nodeid, std::vector< Point< 3 >> *pplist) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
dual_cell_get_facetization(int const nodeid, std::vector< std::vector< int >> *facetpoints, std::vector< Point< 3 >> *points) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
dual_cell_get_node_adj_cells(int const nodeid, Entity_type const ptype, std::vector< int > *adjnodes) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
dual_cell_volume(int const nodeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
dual_wedges_get_coordinates(int nodeid, std::vector< std::array< Point< 3 >, 4 >> *wcoords) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
end(Entity_kind const entity, Entity_type const etype=Entity_type::ALL) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
face_centroid(int const faceid, Point< D > *fcen) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
face_get_cells(int const faceid, Entity_type const etype, std::vector< int > *cells) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
face_get_nodes(int const faceid, std::vector< int > *nodes) const | Wonton::Simple_Mesh_Wrapper | inline |
get_global_id(int const id, Entity_kind const kind) const | Wonton::Simple_Mesh_Wrapper | inline |
node_get_cell_adj_nodes(int const nodeid, Entity_type const ptype, std::vector< int > *adjnodes) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
node_get_cells(int const nodeid, Entity_type const ptype, std::vector< int > *nodecells) const | Wonton::Simple_Mesh_Wrapper | inline |
node_get_coordinates(int const nodeid, Point< D > *pp) const | Wonton::Simple_Mesh_Wrapper | inline |
node_get_corners(int const nodeid, Entity_type const type, std::vector< int > *cornerids) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
node_get_type(int const nodeid) const | Wonton::Simple_Mesh_Wrapper | inline |
node_get_wedges(int const nodeid, Entity_type const type, std::vector< int > *wedgeids) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_entities(Entity_kind const entity, Entity_type const etype=Entity_type::ALL) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_ghost_cells() const | Wonton::Simple_Mesh_Wrapper | inline |
num_ghost_corners() const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_ghost_faces() const | Wonton::Simple_Mesh_Wrapper | inline |
num_ghost_nodes() const | Wonton::Simple_Mesh_Wrapper | inline |
num_ghost_sides() const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_ghost_wedges() const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_owned_cells() const | Wonton::Simple_Mesh_Wrapper | inline |
num_owned_corners() const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_owned_faces() const | Wonton::Simple_Mesh_Wrapper | inline |
num_owned_nodes() const | Wonton::Simple_Mesh_Wrapper | inline |
num_owned_sides() const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
num_owned_wedges() const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
on_exterior_boundary(Entity_kind const entity, int const entity_id) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
operator=(Simple_Mesh_Wrapper const &inmesh)=delete | Wonton::Simple_Mesh_Wrapper | |
order_wedges_ccw(std::vector< int > *wedgeids) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
side_get_cell(int const sideid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
side_get_coordinates(int const sideid, std::array< Point< 3 >, 4 > *scoords, bool posvol_order=false) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
side_get_coordinates(int const sideid, std::array< Point< 2 >, 3 > *scoords, bool posvol_order=false) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
side_get_coordinates(int const sideid, std::array< Point< 1 >, 2 > *scoords, bool posvol_order=false) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
side_get_face(int const sideid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
side_get_node(int const sideid, int const inode) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
side_get_opposite_side(int const sideid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
side_get_wedge(int const sideid, int iwedge) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
side_volume(int const sideid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
sides_get_coordinates(int cellID, std::vector< std::array< Point< 3 >, 4 >> *scoords) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
Simple_Mesh_Wrapper(Simple_Mesh const &mesh, bool request_sides=true, bool request_wedges=true, bool request_corners=true) | Wonton::Simple_Mesh_Wrapper | inlineexplicit |
Simple_Mesh_Wrapper(Simple_Mesh_Wrapper const &inmesh)=delete | Wonton::Simple_Mesh_Wrapper | |
space_dimension() const | Wonton::Simple_Mesh_Wrapper | inline |
wedge_get_adjacent_wedge(const int wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_get_cell(int const wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_get_coordinates(int const wedgeid, std::array< Point< 3 >, 4 > *wcoords, bool posvol_order=false) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
wedge_get_coordinates(int const wedgeid, std::array< Point< 2 >, 3 > *wcoords, bool posvol_order=false) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
wedge_get_coordinates(int const wedgeid, std::array< Point< 1 >, 2 > *wcoords, bool posvol_order=false) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | |
wedge_get_corner(int const wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_get_face(int const wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_get_node(int const wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_get_opposite_wedge(const int wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_get_side(int const wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedge_volume(int const wedgeid) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
wedges_get_coordinates(int cellID, std::vector< std::array< Point< 3 >, 4 >> *wcoords) const | Wonton::AuxMeshTopology< Simple_Mesh_Wrapper > | inline |
~Simple_Mesh_Wrapper()=default | Wonton::Simple_Mesh_Wrapper | |