#include <array>
#include <stdexcept>
#include <vector>
#include <algorithm>
#include "wonton/intersect/r3d/r2d.h"
#include "portage/support/portage.h"
#include "portage/intersect/dummy_interface_reconstructor.h"
#include "portage/intersect/intersect_polys_r2d.h"
#include "wonton/support/Point.h"
Go to the source code of this file.
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class | Portage::IntersectR2D< on_what, SourceMeshType, SourceStateType, TargetMeshType, InterfaceReconstructorType, Matpoly_Splitter, Matpoly_Clipper > |
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class | Portage::IntersectR2D< Entity_kind::CELL, SourceMeshType, SourceStateType, TargetMeshType, InterfaceReconstructorType, Matpoly_Splitter, Matpoly_Clipper > |
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class | Portage::IntersectR2D< Entity_kind::NODE, SourceMeshType, SourceStateType, TargetMeshType, InterfaceReconstructorType, Matpoly_Splitter, Matpoly_Clipper > |
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