| IntersectSweptFace()=delete | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | |
| IntersectSweptFace(SourceMesh const &source_mesh, SourceState const &source_state, TargetMesh const &target_mesh, NumericTolerances_t num_tols) | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | inline |
| operator()(int target_id, std::vector< int > const &stencil) const | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | inline |
| operator=(IntersectSweptFace const &other)=delete | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | |
| set_material(int m) | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | inline |
| toggle_displacement_check(bool enable) | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | inline |
| ~IntersectSweptFace()=default | Portage::IntersectSweptFace< dim, on_what, SourceMesh, SourceState, TargetMesh, InterfaceReconstructor, Matpoly_Splitter, Matpoly_Clipper > | |